Official metadata checked · Sep 19 · Gameplay captured Sep 14Place ID 105011592530400 · Fan-made, independent
Independent data lab

Weapons database

Track every weapon by damage, rate of fire, reload cycle, targeting behavior, price and evidence state.

Current answerSeven Supports are now verified by in-game captures. Their displayed Index labels range from 1 in 2 to 1 in 18; combat damage, fire rate and reload remain Unknown.

This database targets the exact Build and Kill Zombies experience, Place ID 105011592530400. In-game screenshots prove seven names and their displayed Index labels.

The two visible roll offers are offers only: the player rolled Green Smasher and Double Barrel but did not purchase either result. A displayed offer price is never treated as ownership or as expected roll cost. Read the roll guide.

Can these Supports be ranked by damage yet?

No. The inventory screenshot shows owned quantities after rolls, not a controlled combat test. A floating damage number in a drive does not identify its firing Support, target condition or buffs. None of the seven public records has enough evidence for damage, fire rate, reload or sustained DPS. The comparison tool below accepts private measurements without publishing them as facts.

Public records: 7 · Field-level coverage

Names and displayed Index labels are transcribed from gameplay. Two roll result offers add visible rarity and offer price; no capture exposes damage, fire rate or reload.

Build and Kill Zombies Supports Index with named entries and displayed one-in labels
Gameplay captureSupports Index: the first named records and their displayed labels.
Build mode Weapons inventory after rolls
Gameplay captureBuild inventory corroborates the visible Support names; quantities are player-specific and are not catalog stats.

Weapons database table

Evidence tracked
Support nameCategoryRarityIndex label (1 in N)Visible offer priceDamage / hitHits / secondHits / cycleReload secondsAverage targetsSustained DPSDPS / cashEvidence / dateActions
Wooden SpikeSupportsUnknown1 in 2UnknownUnknownUnknownUnknownUnknownUnknownUnknownUnknownPublic evidence

The in-game Index shows the name and a 1 in 2 label. Damage, attack cycle and price are not shown.

Capture ↗ · 2026-09-14
Read-only public record
ShredderSupportsUnknown1 in 4UnknownUnknownUnknownUnknownUnknownUnknownUnknownUnknownPublic evidence

The in-game Index shows the name and a 1 in 4 label. Combat values remain unknown.

Capture ↗ · 2026-09-14
Read-only public record
CrossbowSupportsUnknown1 in 8UnknownUnknownUnknownUnknownUnknownUnknownUnknownUnknownPublic evidence

The in-game Index shows the name and a 1 in 8 label. Combat values remain unknown.

Capture ↗ · 2026-09-14
Read-only public record
Metal SpikeSupportsUnknown1 in 9UnknownUnknownUnknownUnknownUnknownUnknownUnknownUnknownPublic evidence

The in-game Index shows the name and a 1 in 9 label. Combat values remain unknown.

Capture ↗ · 2026-09-14
Read-only public record
Barrel GunSupportsUnknown1 in 12UnknownUnknownUnknownUnknownUnknownUnknownUnknownUnknownPublic evidence

The in-game Index shows the name and a 1 in 12 label. Combat values remain unknown.

Capture ↗ · 2026-09-14
Read-only public record
Green SmasherSupportsEpic1 in 14$400UnknownUnknownUnknownUnknownUnknownUnknownUnknownPublic evidence

A roll result showed Epic, 1 in 14 and a $400 offer. The player rolled the result but did not purchase it; $400 is an offer price, not an ownership claim.

Capture ↗ · 2026-09-14
View record
Double BarrelSupportsLegendary1 in 18$2,200UnknownUnknownUnknownUnknownUnknownUnknownUnknownPublic evidence

The Index shows 1 in 18; a later roll result showed Legendary and a $2.2K offer. The player did not purchase that result.

Capture ↗ · 2026-09-14
View record

Compare up to four weapons

Choose Compare on a row. Missing cycle values stay unknown.

Open DPS / cost calculator → · Open budget planner →

Add a private field observation

Leave unmeasured values empty. Cash cost is not a Robux price or an estimated roll cost. Enter 1 average target only when intentionally comparing one-target damage.

JSON imports add private records only. They do not verify or publish a source claim.

Verification schema

A value enters the public table only when evidence proves that exact field. A screenshot of a name and price does not prove sustained DPS or an unlimited mount count.

FieldRequired evidenceAccepted state
Exact nameReadable shop, inventory or placed-object UIObserved
CostSame game identity plus visible currency priceObserved
DamageUI stat or controlled before/after health testObserved
Fire rateFrame-counted sustained firing testObserved
AvailabilityOfficial update note or readable current UIOfficial

How to measure

  1. Mount only one SupportKeep the same chassis, route, target type and skill state. Record the exact Support name on the build before driving.
  2. Capture one hitShow target health immediately before and after a single hit. Note buffs, armor, splash and whether another source could deal damage.
  3. Time a full firing cycleRecord shots, time, magazine size and reload from video; report burst and sustained DPS separately.
  4. Repeat and dateRe-run on the same target, capture the game version or date, then attach the frames to that exact weapon record.