Evidence checked · September 14, 2026Place ID 105011592530400 · Fan-made, independent
Independent data lab

Weapon DPS / cost calculator

Compare burst damage with sustained damage after magazine, reload and multi-target behavior.

Current answerSustained DPS = damage × magazine × targets ÷ (magazine ÷ fire rate + reload time). DPS per cost divides that result by purchase price.

Weapon inputs

Live math

Example values are placeholders. Replace all six with observations from your current build.

Sustained DPS0damage per second over a full firing cycle
Burst DPS0
DPS / cost0
Cycle time0s
10s damage0
sustained DPS = damage × magazine × targets ÷ (magazine ÷ rate + reload)

Burst DPS vs sustained DPS

Burst DPS ignores reload and is useful for a very short contact window. Sustained DPS spreads magazine damage across firing and reload time. A weapon can win burst damage and still lose a long wave.

Limits

  • Assumes constant fire rate and damage.
  • Treats average targets hit as a multiplier; armor, misses and overkill are outside the formula.
  • Does not predict hidden game caps or targeting delays.