
Build smarter.
Survive longer.
Original gameplay captures, 24 named item records, a complete observed skill tree and transparent planning tools for the Roblox game Build and Kill Zombies.
Every decision, one dashboard
Go from raw shop values to a shareable build, then test its wave economics before spending cash.
Supports database
Seven observed names and Index labels, including two documented roll offers.
Open database 02Parts database
Seventeen engines, fuels, wheels, blocks and seats transcribed from the Index.
Inspect parts 03Skills tree
Every named visible node, exact hover effect and visible cost from the captured tree.
Read skills 04Roll guide
Vehicle categories, Supports flow, Gold and Rainbow rules, and offer boundaries.
Understand rollsNumbers you can audit
Every result exposes its input units and formula. Your entries stay in your browser.
DPS / Cost
Compare burst, sustained DPS and value.
Launch tool02Wave Survival
Model durability against scaling waves.
Launch tool03Cash per Run
Estimate distance cash from observed checkpoints.
Launch tool04Upgrade ROI
Estimate how many runs repay an upgrade.
Launch toolFacts keep receipts.
The game is new, so the useful move is to publish fewer numbers with stronger proof. We separate first-party facts, sampled observations, player-entered values and unknowns.
Read verification rules